GSoC
Published:
Back in 2016, I took part in a large open-source program called Google Summer of Code or GSoC. Specifically, I worked with an organization called BRL-CAD which specialised in a computer-aided design (CAD) software. Here is the official project page from GSoC archives.
Rendering primitives
For my GSoC project, I proposed to improve OpenCL support for the BRL-CAD raytracer. I successfully accelerated the rendering of a few primitive shapes such as EPA (elliptical parabolloid), ETO (elliptical torus), PART (lozenge shaped object).
Primitive ETO rendered by the OpenCL raytracer | Primitive PART rendered by the OpenCL raytracer |
Rendering more complex objects
Subsequently, I reimplemented a boolean weaving algortihm to combine multiple primitives to yield more complex shapes. Boolean operations include Union, Intersection and Difference.
Complex object by combining primitives using boolean weaving |
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